Rogue Trooper Redux Review


November 7, 2017 | 104 Views

CrispySinger

Rogue Trooper Redux is a remaster of the original title Rogue Trooper, with HD graphics, remodelled assets, dynamic lighting, enhanced geometry, new special effects and more. New features also include modern controls, extra difficulty settings and a revamped cover system. It is a pioneering tactical shooter and landmark comic book adaptation, Rogue Trooper® is back, remastered and revitalised in true high definition. Experience acclaimed combat and explosive third-person action in this BAFTA-nominated tale of betrayal and revenge at the far reaches of the galaxy. You are the last Genetic Infantryman (GI). Bred for war and betrayed by your superiors at the Quartz Zone massacre, you stalk the battlefield as a one-man squad, carrying the sentient biochips of three fallen soldiers in your rifle, pack and helmet. Your mission? Fight your way across the chemical-blasted wastes of Nu-Earth – a planet ravaged by an endless apocalyptic war – in search of the Traitor General… and payback!

Rogue Trooper Redux 101 Trailer

7 Reasons to Revisit Nu-Earth!

I’d like to start by saying that playing this game for me isn’t a trip down memory lane, nor does it hold any nostalgic sentiments to me and to be honest I had never even heard of the Rogue Trooper franchise until I got a copy of the game to review. So I’m not overly knowledgeable in what the universe on Rogue Trooper holds, so I may come across blunt to those who thoroughly enjoy this game and or franchise.

Although the game has had an overhaul in its visuals and some of its gameplay aspects, it still felt a bit sluggish overall which was quite upsetting. I often found myself running towards an objective for the game to appear as if it had frozen to then only realise it was actually loading a cutscene. That isn’t really a big issue, to be honest, but it initially led to some confusion and almost resulted in me restarting the game. It’s all good to re-skin a game, but if other aspects are left untouched sometimes it can really show how much a game has aged and sometimes deter from the overall experience. For example, there are a few things that I would have liked to have seen updated:

  • Loading screens between levels were left without audio and just left to watch a dot slowly progress from A to B, this was quite dull and just left me feeling bored, it would have been neat to have some sort of audio play during this time. It could have been concept art, comic book panels or lore from the source material, any of those would have helped keep me engaged during the loading screens.The lack of audio at all made it feel very dull and broke the immersion, even if there was audio between characters, discussing the next mission, or just some sort of music to get me hyped up for the next level. I understand that that’s a big change from the original but it would have been nice to see stuff like this considered to try and bring new life to this remaster.
  • The cover mechanic still felt quite clunky, even with it being updated and in general, the controls just felt weird and it often removed me from the immersion of the game. Even with it being updated, it just didn’t feel right to me. Although it was claimed to have been updated, it still felt dated and reminded me of games from that generation, it didn’t feel modernised and left me longing for a more generalised control scheme.
  • Menu interfaces looked quite bland and didn’t feel as if they had much time put into them. It would have been great to see some more meat to them.

It was nice to see Online Coop being introduced into the game, a feature like this would help bring new life into the game and probably distract you from some of the games current flaws. That and I always enjoy an option for Coop in games like this, sometimes it is good to have the option to mix things up a little with a friend and bring a new dynamic to the game.

Fans of this game will likely be keen to revisit this game, along with the visual overhaul, the game brings various new difficulty modes and achievements onto the table. This offers new challenges to longtime fans and increasing the replay-ability of the game, which is great to see that it has been considered.

The Verdict

"For The Fans"

The Story - 8

The Gameplay - 6

The Experience - 6

The Presentation - 8

The Sound - 5

The Value For Money - 6

I Give This Game A

6 / 10

I’d like to conclude by saying that this isn’t necessarily a bad game, it just failed to get me engaged and fully invested. I would have loved to have seen more done to it to really do the game justice as a remastering. The visual overhaul is excellent and it really helps bring it into the next generation but I personally feel that the style of gameplay and the controls somewhat holds it in the generation it came from. I feel that this game is best suited to those who had experienced the original and who will have fond memories of it, but newcomers may find it hard to adjust and long for something more. Just because I didn’t thoroughly enjoy this game, doesn’t mean that you won’t, so please give the game a try before coming to your own conclusion as this is purely my own opinion on the title. I’m going to try and give it another chance and who knows, it may grow on me and if it does I’ll provide an update. Unfortunately, for the time being, it is only something I would recommend to fans of the series looking for a trip down memory lane.

About CrispySinger

A Gamer who loves pretty much all genres of Games! (More so RPG, FPS, Survival Horror, Action Adventure etc.) Known to collect “Retro Games and Consoles” and also for being guilty of having an ever expanding back log of games. To get to know him better and see what he’s been up to, catch him online via his Gaming Accounts… You know what to do!

  • StewfartLegofham

    I remember playing the original back in the day, and it was overshadowed big time by gears of war.
    It’s strange that the publisher chose to make a HD update to this. Maybe the license for the Rogue Trooper IP was stinging them a pretty penny.

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