Space Hulk: Deathwing Enhanced Edition Review


May 22, 2018 | 345 Views

CrispySinger

NBSR – No Bull-Shit Review.

Reviews that are shortsweet and to the point.

Before I get started, I’d like to make it clear that I’m not a massive follower of the War Hammer universe or lore, so I’m going in to this game relatively blind about most of the on goings within the War Hammer universe. I do have a friend who keeps me well informed about titles like this due to his extensive knowledge of the franchise. So although he filled me in with some of the blanks, it was mostly still a mystery.

In all honesty I found the tutorial section at the start of the game a bit daunting, I know that some people would and will benefit from this but I just wish I could have skipped it (If this is possible I’ll kick myself for it). Some of it felt helpful but the majority of it just seemed like information I could have picked up myself in game during the first level. It’s just a minor gripe of mines in all honesty as I know some people prefer tutorials being separated from the story and the likes.

Space Hulk Deathwing is quite an immersive game and the highly detailed environments do a great job of getting you invested in your surroundings. I often found myself being attacked by enemies in plain sight, due to being distracted by some of the eerie and jaw dropping surroundings. Whether that was just the ships interior or one of your fallen comrades entrails being displayed around the room, both equally delicious. I didn’t find myself overly invested in the games story, but more so the combat and gameplay itself. It’s likely due to I myself not being a big follower of the lore like I had previously mentioned, I don’t think you have to be a big fan of the 40K universe to enjoy this game but it helps to be knowledgeable if you are wanting to keep up with the story and its in game references.

I played Space Hulk Deathwing on the PS4 Pro, the game looked gorgeous and mostly preformed quite well. There were some hiccups with frame rates dropping, assets with a big delay on loading in and a few instances in which I’d skip dialogue from picking up an item to then have the game freeze on me. It was as if my controller had died and at first I just assumed I was going to have to turn the game on and off again. Fortunately the home button resolved the issue, but this was quite irritating when the issue occurred, luckily, it wasn’t often. Other than that, I didn’t encounter any game breaking bugs or the likes during my playthrough which was quite refreshing.

Unfortunately I never played the original game so I can’t really comment on any differences between the two versions, or comment on how much has changed between the two. Although I can definitely say that Space Hulk Deathwing done a great job of keeping me on the edge of my seat throughout my playthrough, due to well execute jump scares and the close quarters claustrophobic combat in which I’d find myself being flooded by enemies. Moments like this were intensely satisfying, laying waste to groups of enemies with the vast array of powers and abilities at my disposal felt amazing. The moments in which you felt like this was the end, but you end up coming out victorious to fight on were the most rewarding. The combat for the most part was enjoyable, although at times it did feel quite clunky with took me out of the immersion. I’d be trying to do attacks with the sword to find it doing nothing after me “charging” for an attack, which just left me wide open for the enemies to maul me to pieces. So overall I did enjoy the games combat, but at times it left me wanting more or at least some of the issues I had with it being more polished off.

I kept finding myself getting vibes from Left 4 Dead, which was great, although I’d have to say Left 4 Dead was more linear in comparison to Space Hulk Deathwing. Rather than just being forced down a path with little additional routes, Space Hulk Deathwing offers multiples approaches to getting to the objective. Allowing you to mix things up each and every time you play the game.

I unfortunately haven’t managed to play the Multiplayer aspect of this game prior to my review, but it is something I’m eagerly looking forward to playing. I’m just awaiting the previously mentioned friend picking up a copy of the game to play it with me. I feel that the multiplayer section of this game is definitely something that will keep me coming back for more. I feel that this game will be a far better experience when played with a group of friends. Once I get round to playing the multiplayer I’ll be sure to update my review!

Space Hulk: Deathwing Enhanced Edition - Launch Trailer

The Verdict

"FIGHT FOR THE EMPEROR"

The Story - 8

The Gameplay - 9

The Experience - 9

The Presentation - 8

The Sound - 7

The Value For Money - 7

I Give This Game A

8 / 10

The game is definitely more suited for the 40K hardcore fans who will adore all that this game has to offer. It’s quite a lore heavy game at times and that can be quite overwhelming for newcomers, but if you’re just looking for a solid FPS game to play then it’s well worth considering. Those who played the original game may have higher expectations and came into it hoping for more, but I was quite satisfied with what I found.

About CrispySinger

A Gamer who loves pretty much all genres of Games! (More so RPG, FPS, Survival Horror, Action Adventure etc.) Known to collect “Retro Games and Consoles” and also for being guilty of having an ever expanding back log of games. To get to know him better and see what he’s been up to, catch him online via his Gaming Accounts… You know what to do!

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